Converting a pile of CC to be compatible with the HQ Mod can be quite a chore. This tool does it for you.
What it does: Conversion:
However, these are just the defaults and you can select the output dimensions for yourself. Will also convert from HQ dimensions to standard if needed. Pet textures are automatically resized correctly. There are a 64-bit version and a 32-bit version.Please use the right one for your system! With the 32-bit version you're likely to get out-of-memory errors when converting very large packages. With the 64-bit version and at least 6 GB of RAM, hopefully this will not happen. Requires Windows and .NET 4.7. If you're on Windows 10 you probably already have it; if you're using Windows 7 or 8.1 you can install it if necessary. How to use: Use the top button to select a package to process one at a time. Select input and output folders to process every package in the folder. As of version 2.3 it will also optionally convert subfolders in the input folder, creating corresponding subfolders in the output folder if necessary. Texture output options:
With sharpening enabled, conversion will be slow. A package of 1000 rle2 textures could take around 2 hours or more. Without sharpening it's significantly faster. The program will prevent your computer from sleeping during conversion, but your monitor will still time out and sleep and you may see the monitor blacking out for a couple of seconds at a time even while you're using it. Sharpening comparison: Notes/Warnings: The tool should only be run on packages that include only CAS parts (clothing, hair, accessories, makeup, skins, etc.). Running it on packages containing other CC might possibly result in textures of the wrong size. This should go without saying, but you should keep your original packages in case something goes wrong. Please report problems, questions, and reasonable requests in the comments. Windows only, sorry. If anyone wants to convert it for Mac, you have my permission. Version 2.3: Fixes: Corrects an error affecting memory that was causing random crashes with no error message or an access violation. New features:
Many thanks to claudiasharon for working with me about the crashing problem. Version 2.2: Fixes: Fixes shadow lines again appearing when converting CC on some systems. New features: Optionally use existing mipmaps. Many thanks to LunaLechuza for helpful suggestions and testing. Version 2.0: Fixes: Corrected the lines on shadow textures and the dark lines around the edges of some diffuse textures. New features: 64-bit version, sharpening, keeping larger-than-needed textures is now optional. Additional Credits: With thanks to Iconic for requesting this tool! The HQ Mod is here: http://alf-si.tumblr.com/HQ_ts4_English Image and package handling done with the s4pi library: https://github.com/s4ptacle/Sims4Tools/tree/develop Folder selection uses Ookii.Dialogs: http://www.ookii.org/software/dialogs/Access the Mod The Sims website. Mod The Sims has a guide (http://modthesims.info/wiki.php?title=Game_Help:Installing_Sims_3_Package_Files/Setup_and_Files) that supplies you with the necessary files to create the directory. You'll need to unzip the FrameworkSetup.zip file and place its contents into your Sims 3 directory (Documents > Electronic Arts > The Sims 3 ).
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